
Food can spoil, however, so the player cannot keep it for too long. Players can forage and farm plants as well as hunt animals for sustenance, with several characters having dietary perks or restrictions. Almost all tools will break after running out of durability, by using them, with exceptions such as Woodie's Axe. Crafting from recipes allows the player to build shelter, weapons, and tools like axes. A player must have a light source or night vision to prevent Charlie from attacking. With nightfall comes dangerous monsters and an invisible menace, Charlie, who attacks the player when the screen is dark. During the day, the player spends most of their time exploring the world: gathering food, firewood, and other resources, discovering crafting recipes to combine available items, and avoiding enemies.

The game relies on a day/night cycle that causes meaningful fluctuations in gameplay style.

As is common among roguelikes, death is permanent, barring the use of several rare or expensive items like the Meat Effigy, Touch-Stone, and Life-Giving Amulet. The player earns 20 experience points each in-game day and receives them after dying. Each character has a perk that is specific to them, as well as a disadvantage. Woodie, the last character unlockable with experience, requires the game's limit of 1,600. Wilson is the default playable character, unlocked upon purchase of the game, but the next character, Willow, can be unlocked with 160 experience points. The game keeps few records of player progress besides the total number of experience points and the playable characters unlocked. The goal is to survive as long as possible, and a count of the number of days the player has survived is shown onscreen, as well as the season. Combat is handled by pointing and clicking with the mouse, or by using "force attack" (ctrl+f), while other activities are controlled by the keyboard, or using the inbuilt gamepad support to play using a controller, giving it a console-like gameplay feel.


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On Steam, this game is able to be purchased with a free copy for a friend. Downloadable content titled Reign of Giants was released on April 30, 2014, and a multiplayer standalone expansion called Don't Starve Together became free for existing users on June 3, 2015.
DONT STARVE TOGETHER COST ANDROID
An Android version was released on October 20, 2016. Don't Starve for iOS, renamed Don't Starve: Pocket Edition was released on July 9, 2015. A PlayStation 4 port, renamed Don't Starve: Giant Edition, became available the following year (with PlayStation Vita and PlayStation 3 versions released in September 2014 and June 2015 respectively, and an Xbox One version released in August 2015). The game was initially released for Microsoft Windows, OS X, and Linux on April 23, 2013. Don't Starve is a survival video game developed by the Canadian indie video game developer Klei Entertainment.
